initialize window.mize.mod as an empty object
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@@ -1,6 +1,6 @@
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use std::ptr::NonNull;
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use std::panic;
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use web_sys::js_sys;
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use web_sys::js_sys::{self, eval};
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use crate::id::MizeId;
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use crate::item::Item;
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use crate::platform::wasm::js_sys::Function;
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@@ -55,6 +55,8 @@ static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
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pub fn wasm_instance_init(instance: &mut Instance) -> MizeResult<()> {
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console_log!("Hello world from wasm_instance_init!!!!!!!!!!");
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eval("window.mize.mod = {}")?;
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Ok(())
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}
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