switched to axum as the web-framework, and got module and render loading
from the mize folder working.
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@@ -80,7 +80,7 @@ pub struct Message {
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// None,
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//}
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#[derive(Clone, Debug)]
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#[derive(Clone)]
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pub enum Origin {
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Client(server::Client), //the client id
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Module(server::Module), //Module_name
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@@ -674,6 +674,7 @@ pub async fn handle_mize_message(
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Err(err) => {return Err(err);},
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Ok(item) => {item0 = item;},
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}
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println!("got create message");
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//update item0
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let mut next_free_id: Vec<u8> = Vec::new();
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@@ -720,6 +721,7 @@ pub async fn handle_update(mut update: Update, mutexes: Mutexes, origin: Origin)
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//and either call itemstore.update(), send the update to the module or upstream, or spawn another
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//update by calling handle_update()
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println!("handle_update");
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///////////////////////////////// TYPE CODE ////////////////////////////////////////
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//can change the update and spawn new updates (to a different item) (which would call the handle_update func again)
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